AI Insights · Timothy · April 2024
Top 5 Card Battler Apps on iOS in Oceania: Q1 2024
Explore the performance of the top 5 Card Battler apps on iOS in Oceania for Q1 2024, including weekly downloads, revenue, and active user trends.
During the first quarter of 2024, the top 5 Card Battler apps on iOS in Oceania displayed varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed insight into these metrics.
MARVEL SNAP saw its weekly revenue peak at around $28K in the first week of January, with fluctuations throughout the quarter, ending with approximately $12.8K in the last week of March. Downloads ranged between 532 and 1.1K per week, while active users slightly declined from 6.4K to 5.4K by the end of the quarter.
WWE SuperCard - Battle Cards experienced notable revenue peaks, reaching around $16K in early January and $14K in late March. Weekly downloads were relatively stable, averaging around 200-300, and active users saw a minor increase from 2.5K to 2.7K over the quarter.
Hearthstone showed a significant spike in revenue in mid-March, hitting approximately $33.3K, with other weeks fluctuating between $3.3K and $10.7K. Weekly downloads varied from 332 to 665, and active users increased from 4.2K to 4.5K by the end of March.
Magic: The Gathering Arena maintained a steady revenue trend, peaking at about $8.1K in early February. Downloads fluctuated between 305 and 488 per week, and active users remained fairly consistent, ranging from 2.7K to 3.1K.
Yu-Gi-Oh! Master Duel showed a notable revenue peak of approximately $11.8K in early February. Weekly downloads ranged from 453 to 626, and active users remained steady, fluctuating slightly around the 6K mark throughout the quarter.
For more detailed insights and data, visit Sensor Tower.